Blair NealCreative Tech, Art and the AfterlifeA brief discussion on how you might want your digital artworks preserved when you pass on.Nov 13, 2023Nov 13, 2023
Blair NealA Creative Technology TaxonomyA brief discussion about a taxonomy of creative technology concepts, software and hardware and how a common language enables creativityJan 4, 2022Jan 4, 2022
Blair Neal30+ Dumb / Creative Ways to use Apple’s AirTagsThe AirTag is a deceptively revolutionary piece of tech for creative technologists and experience designers.May 8, 20214May 8, 20214
Blair NealFrom the Heart — on the legacy of Fake LoveAn essay reflecting on my 10 years at Fake Love as its Chief Creative TechnologistOct 14, 20201Oct 14, 20201
Blair NealThe Importance of Video Games for Experience DesignersIf you work with creative technology or experience design, I’ve got a question for you: What was the last video game you played? 🕹Jan 26, 20201Jan 26, 20201
Blair NealPreparing Hardware for Outdoor Creative Technology InstallationsI learned some harsh lessons about the challenges of outdoor installations years ago when I was starting out. I worked on an installation…Sep 14, 20192Sep 14, 20192
Blair NealAdvice for Creative TechnologistsGeneral advice for new creative technologists entering the world of production and advertisingMar 11, 20194Mar 11, 20194
Blair NealA History of Creative CodingSpoiler — this is not a sprawling timeline article about the history of this field. It’s a writeup meant to spur discussion about why there…Aug 18, 20182Aug 18, 20182
Blair NealExperiential Activations and AI [Part 2]This writeup looks at potential uses, common challenges, and a road to improvement for using AI in experiential design.May 22, 20181May 22, 20181
Blair NealExperiential Activations and AI [Part 1]A brief look at how AI can be used effectively for experiential activations and interactive installationsMay 22, 2018May 22, 2018